Volume 3, Nomor 1 Tahun 2018
Articles
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EFEKTIVITAS MEDIA GAME MENGETIK INTERAKTIF BERBASIS ADOBE FLASH CS5
DOI : https://doi.org/10.33394/jtp.v3i1.1221
Abstract View: 0 | PDF Download: 22
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PENGARUH PENGGUNAAN MEDIA MS POWERPOINT BERBASIS GAME TERHADAP HASIL BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1222
Abstract View: 0 | PDF Download: 24
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PENGARUH MEDIA DESAIN GRAFIS BERBASIS ADOBE PHOTOSHOP TERHADAP KREATIVITAS BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1223
Abstract View: 0 | PDF Download: 54
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EFEKTIVITAS MEDIA MODUL BERBASIS GAMBAR TERHADAP KREATIVITAS BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1224
Abstract View: 0 | PDF Download: 18
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PENGARUH MODEL PEMBELAJARAN INDUKTIF KATA BERGAMBAR TERHADAP HASIL BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1226
Abstract View: 0 | PDF Download: 24
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PERBANDINGAN STRATEGI THE POWER OF TWO DAN STRATEGI COOPERATIVE SCRIPT TERHADAP HASIL BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1227
Abstract View: 0 | PDF Download: 20
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PENGARUH MEDIA KOMPUTER TERHADAP PRESTASI BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1228
Abstract View: 0 | PDF Download: 19
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PENGARUH MODEL PEMBELAJARAN CREATIVE PROBLEM SOLVING (CPS) TERHADAP KREATIVITAS BELAJAR SISWA
DOI : https://doi.org/10.33394/jtp.v3i1.1229
Abstract View: 0 | PDF Download: 19
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PENGARUH REINFORCEMENT GURU TERHADAP MOTIVASI BELAJAR SISWA PADA MATA PELAJARAN MATEMATIKA DI SMPN 2 SAKRA TIMUR
DOI : https://doi.org/10.33394/jtp.v3i1.1230
Abstract View: 0 | PDF Download: 27