(1)
Nurdyansyah; Nisak, N. M.; Azzahro, R. N.; Rais, P. Development of the Interactive Learning in Traditional Games (ILinG) Model in the Game “Sluku-Sluku Bathok” As a Tool for Meaningful Learning in the Society 5.0 Era. j. kependidikan. has. penelit. kaji. kepustakaan. bid. pendidik. pengajaran. n.a. 2026, 12.