Research Study on the Development of PJBL Teaching Modules Integrated with Augmented Reality to Increase Activity and Learning Outcomes of Grade V Students

Authors

  • Narpiyanto Narpiyanto Semarang State University
  • Bambang Subali Semarang State University
  • Nuni Widiarti Semarang State University
  • Agus Yuwono Semarang State University

DOI:

https://doi.org/10.33394/jtp.v10i4.16634

Keywords:

Augmented Reality, Project-based Learning, Interactive Learning, Primary Education,

Abstract

This study examines the development of project-based learning (PJBL) modules integrated with Augmented Reality (AR) technology for solar system material for grade V elementary school students. The main objective of the research is to improve learning activities and student learning outcomes through a more interactive learning experience and real visualization. The methodology used is a systematic literature review (SLR) to collect and evaluate related research from various sources from 2015 to 2025. The results show that the application of AR in learning modules can increase motivation, student engagement, and understanding of abstract astronomy concepts. However, there are challenges related to infrastructure and user training that need to be addressed for optimal implementation. The findings support the development of innovation in basic education through the effective and practical use of AR technology.

References

Agustin, M., Yensy, N. A., & Rusdi, R. (2017). Efforts to Increase Student Learning Activities by Applying the Pre Solution Posing Type Problem Posing Learning Model at SMP Negeri 15 Bengkulu City. Journal of School Mathematics Learning Research (JP2MS), 1(1), 66-72. https://doi.org/10.33369/jp2ms.1.1.66-72

As'zaroh, U. M., & Arianti, A. (2024). Improving IPAS Learning Outcomes through Augmented Reality-Based Pop Up Book Media on the Material of Indonesian Cultural Wealth in Class IV Elementary School. Papeda Journal: Journal of Basic Education Publications, 6(3), 352-360.

Azuma, R. T. (1997). A survey on augmented reality. Presence: teleoperators & virtual environments, 6(4), 355-385.

Harefa, N., Sumiyati, S., & Waruwu, N. F. R. (2023). Student Perceptions of Augmented Reality-Based Chemistry E-Modules: Through Project Based Learning Approach. Proceedings of Life and Applied Sciences, 1.

Indriani, R., Wahidin, W., & Arif, A. G. (2022). Development of Project Based Learning (PjBL) Model Assisted by Augmented Reality (AR) to Improve Science Process Skills and Scientific Attitudes of Grade XI Learners on Cell Structure Material. Edubiologica: Journal of Biology Science and Education Research, 10(1), 23-32.

Jones, B. F., Rasmussen, C. M., & Moffitt, M. C. (1997). Real-life problem solving.: A collaborative approach to interdisciplinary learning. Washington, DC: American Psychological Association.

Kahar, L., & Ili, L. (2022). Implementation of project-based learning to improve student learning activities. Orien: Student Scientific Horizon, 2(2), 127-134.

Kokotsaki, D., Menzies, V., & Wiggins, A. (2016). Project-based learning: A review of the literature. Improving schools, 19(3), 267-277.

Lusiana and M. Suryani, (2014). “SLR Method for Identifying Issues in Software Engineering," SATIN (Science and Technol. Information),vol. 3, no. 1.

M. Razavian, B. Paech, and A. Tang, (2019). “Empirical research for software architecture decision making: An analysis,†J. Syst. Softw., vol. 149, pp. 360–381

Marchelina, S., & Yerimadesi, Y. (2024). Validity and Practicality of Molecular Shape Module Based on Project Based Learning Integrated with Augmented Reality for Phase F High School. SCIENCE: Journal of Mathematics and Science Education Innovation, 4(4), 410-419.

Nengsih, D., Febrina, W., Maifalinda, M., Junaidi, J., Darmansyah, D., & Demina, D. (2024). Development of independent curriculum teaching modules. Training Review: Journal of education and training management, 8(1), 150-158.

Nurhidayah, D. A. (2015). Increasing Student Learning Activities Through Cooperative Learning Type Group Investigation on Geometry Material. Journal of Education and Learning Dimensions, 3(1), 43–50. https://doi.org/10.24269/dpp.v2i2.151

Putri, A. N., Ode, W., Nasri, L. A., & Renata, D. (2022). Discovery learning to increase students' learning activities. Orien: Student Scientific Horizon, 2(1), 33–38. https://doi.org/10.30998/ocim.v2i1.6770

Saputri, F. E., Annisa, M., & Kusnandi, D. (2018). Development of ipa learning media using augmented reality (ar) based on android for grade iii students of sdn 015 tarakan. Widyagogik: Journal of Elementary School Education and Learning, 6(1), 57-72.

Setyawan, B., & Fatirul, A. N. (2019). Augmented reality in science learning for elementary school students. Kwangsan, 7(1), 286912.

Siregar, Irfan Syafei, and Ahmad Dairoby Lubis. 2024. "Facing Education Challenges in the Digital Age: Strategies and Solutions,†250–57.

Sumianto, S. (2020). Increasing Student Learning Activities Using Pop Up Media in Elementary School Students. Basicedu Journal, 4(4), 1446–1459. https://doi.org/10.31004/BASICEDU.V4I4.727

Tarigan, D. (2014). Improving Student Learning Activities by Using the Make A Match Model in Mathematics Subjects in Class V SDN 050687 Sawit Seberang. Kreano, Journal of Creative-Innovative Mathematics, 5(1), 56–62. https://doi.org/10.15294/KREANO.V5I1.3278.G3223

Thomas, J. W. (2000). A review of research on project-based learning.

Thomas, J. W., Mergendoller, J. R., and Michaelson, A. (1999). Project-based learning: A handbook for middle and high school teachers. Novato, CA: The Buck Institute for Education

Vari, Y. (2021). Utilization of augmented reality to train 21st century thinking skills in science learning. Inquiry: Journal of Science Education, 11(2), 70-75.

Widodo, W., & Widayanti, L. (2013). Improvement of Learning Activities and Student Learning Outcomes with Problem Based Learning Method in Class VIIA Students of MTs Negeri Donomulyo Kulon Progo in 2012/2013 Study Year. Indonesian Journal of Physics, 17(49), 32–35. https://jurnal.ugm.ac.id/jfi/article/view/24410

Yuen, S., Yaoyuneyong, G., & Johnson, E. (2011). Augmented Reality: An Emerging Technology for Enhancing Teaching and Learning. *TechTrends*, 55(2), 13-21.

Downloads

Published

2025-10-26

How to Cite

Narpiyanto, N., Subali, B., Widiarti, N., & Yuwono, A. (2025). Research Study on the Development of PJBL Teaching Modules Integrated with Augmented Reality to Increase Activity and Learning Outcomes of Grade V Students. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 10(4), 701–710. https://doi.org/10.33394/jtp.v10i4.16634

Issue

Section

Articles