Development of H5P-Based Animated Learning Videos to Stimulate Computational Thinking Skills of Junior High School Students

Authors

  • Aysetu Sindana Mahia Kaputri University of Lampung
  • Kartina Herlina Lampung University
  • Daniel Rinaldi Lampung University

DOI:

https://doi.org/10.33394/jtp.v10i4.16326

Keywords:

animation learning videos, H5P, Computational thinking, R&D

Abstract

The 21st century is marked by technological advancements that are transforming education into more flexible and project-based, with computing thought as a key skill. However, many students still have difficulty understanding computational concepts, such as algorithms, due to less attractive teaching methods. Therefore, learning media innovations, such as H5P-based animated learning videos, are urgently needed. This research uses the Research and Development (R&D) method with a pre-experimental one-group pre-test post-test design in two schools, namely State Junior High School 1 Metro and Muhammadiyah Junior High School 1 Metro. The results of the video development showed a media validity score of 3.91 and material 3.88, both in the very valid category. The effectiveness test showed an average N-Gain of 0.62 (62%), which is classified as moderate in improving computational thinking skills. This animated learning video is suitable for use in the learning process.

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Published

2025-10-20

How to Cite

Kaputri, A. S. M., Herlina, K., & Rinaldi, D. (2025). Development of H5P-Based Animated Learning Videos to Stimulate Computational Thinking Skills of Junior High School Students. Jurnal Teknologi Pendidikan : Jurnal Penelitian Dan Pengembangan Pembelajaran, 10(4), 623–638. https://doi.org/10.33394/jtp.v10i4.16326

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