Penguatan Kapasitas Keluarga Melalui Edukasi dan Pendampingan Dalam Mengatasi Kecanduan Game Online Pada Anak di Kelurahan Pulokerto Palembang
DOI:
https://doi.org/10.33394/jpu.v7i2.19217Keywords:
Online Game Addiction, Family Role, Social Impact on Children, Digital ParentingAbstract
This community service activity aims to enhance the understanding and capacity of families in Pulokerto Subdistrict, Palembang City, regarding the dangers of online game addiction among children, while training them to implement effective prevention and intervention strategies. The program was conducted using a participatory educational approach and intensive mentoring. Evaluation instruments included pre-test and post-test questionnaires, observation sheets, as well as guidelines for focus group discussions (FGDs) and interviews. Data were analyzed using descriptive analysis, a paired t-test, and N-Gain calculations to measure program effectiveness. The results showed an improvement in parents’ understanding and awareness of the impacts of online game addiction on children, as well as the importance of digital parenting. The average pre-test score increased from 87.72% to 94.36%, representing a gain of 6.64%, while the N-Gain score of 0.54 was categorized as moderate, indicating that the intervention was reasonably effective. In addition, the activity promoted collective parental awareness to implement consistent rules regarding gadget use, improve family supervision, and strengthen children’s social interactions within the family and community environment.
References
Adiva Fira Elvandari, Chory Liliyana Zahwa, R. A. (2023). PERAN KELUARGA DALAM MENCEGAH KECANDUAN GAME ONLINE. JKKP (Jurnal Kesejahteraan Keluarga Dan Pendidikan), 10, 149–160.
As-sunniyah, A. U. A. (2020). Konseling keluarga dalam mereduksi anak adiksi game online. Journal of Education Counseling, 1–13.
Bilantara, N. H., Santoso, M. B., Raharjo, S. T., Csr, P. S., Sosial, K., & Padjadjaran, U. (2024). Pengaruh Lingkungan Sosial Terhadap Kecanduan Gameonline pada anak merupakan masalah dengan tingkat urgensi komputer yang memungkinkan beberapa ( WHO ) dalam website resmi Kementerian Kesehatan Republik Indonesia menyatakan bahwa kecanduan game dapat diar. 5(3).
Fachrezi, M. D., Aritonang, B. M., & Alif, M. I. (2025). Pola Komunikasi Keluarga dalam Menghadapi Anak Kecanduan Game Mobile Legends di Kelurahan Kebagusan. Kajian Administrasi Publik Dan Ilmu Komunikasi, September.
Hardiyanti, R., Simon, M., & Wahdania, N. (2024). Hubungan Dukungan Keluarga Dengan Perilaku Anak yang Kecanduan Game Online di Kelurahan Melawai Kota Sorong. Jurnal Keperawatan Muhammadiyah, 9(4).
Kadek, Anastasya, D. (2023). Sosialisasi Peran Orang Tua Dalam Meminimalisir Kecanduan Game Online pada Anak Usia Sekolah. 4(2), 1128–1133.
Kudus, D. H. dan W. A. (2021). PERAN ORANG TUA DALAM MENCEGAH ANAK KECANDUAN BERMAIN GAME ONLINE DI ERA DIGITAL. Jurnal Pendidikan Indonesia, 2(5), 778–789.
Margaretha, E., Sosiologi, P. S., Ilmu, F., & Politik, I. (2025). Upaya Orangtua Mengatasi Kecanduan Bermaina Game Online Pada Remaja di Kelurahan Bagan Besar Kota Dumai. JUrnal Ilmiah Wahana Pendidikan, 11, 114–125.
Mertika, M., & Mariana, D. (2020). Fenomena Game Online di Kalangan Anak Sekolah Dasar. Journal of Educational Review and Research, 3(2), 99. https://doi.org/10.26737/jerr.v3i2.2154
Nielsen, P. (2009). Coastal and estuarine processes. Coastal And Estuarine Processes, 1–360. https://doi.org/10.1142/7114
Nurul Arifin, W. N. (2021). Studi Kepustakaan Kecanduan Game Online Dalam Perspektif Islam dan Cara Penanganannya. Jurnal Pendidikan Surabaya, 610–623.
Pedukuhan, D. I., Kulon, M., & Banguntapan, K. (2023). PSIKOLOGIS ANAK AKIBAT KECANDUAN GAME ONLINE Pendahuluan. 6(1), 115–128.
Ramot Sirait, Juliana Hindradjat, Y. S. (2025). Mencegah Kecanduan Game Online Pada Remaja Melalui Pola Asuh Orangtua. Nursing Journal, 7, 1964–1978.
Rischa Pramudia Trisani, S. Y. W. (2018). Peran Konselor Sebaya untuk Mereduksi Kecanduan Game Online Pada Anak. Dialektika Masyarakat, 2(2), 71–80.
Salfia, W. O., Alwi, A., Kamaruddin, S. A., Online, G., & Remaja, P. (2024). Bimbingan Keluarga Pada Perilaku Remaja yang Adiksi Game Online. Jurnal Ilmiah Kajian Ilmu Sosial Dan Budaya, 26(2), 133–152.
Siregar, B. (2025). Strategi intervensi untuk mengatasi kecanduan game pada anak usia dini di lingkungan paud.
Syarofi, M., Nurul, S., & Hidayah, A. (2024). Pencegahan Ketergantungan Game Online pada Anak Usia Dini. 2(1), 12–26.
Tiwa, J. R., Palandeng, O. I., Bawotong, J., Studi, P., Keperawatan, I., Kedokteran, F., & Ratulangi, U. S. (2019). GAME ONLINE PADA ANAK USIA REMAJA DI SMA KRISTEN. 7, 1–7.
Downloads
Published
How to Cite
Issue
Section
Citation Check
License
Copyright (c) 2026 The Author(s)

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Authors who publish with this journal agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License (CC BY-SA 4.0) that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).



